Shading explained:
tones and shades of portrait art drawing and sketching.
Shading Explained
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Sometimes,
artists think of the white (or "highlighted") areas of their
portrait as "whatever is left over after I finish shading."
But there's more to the white areas than that. Using the subtle light
gray areas around a highlight will bring it out, and emphasize its importance.
Highlights add a crispness and "punch" to a portrait. The
highlight on the eye, the tip of the nose, the lower lipthese
highlights help bring the portrait to life.

In
this portrait, the classic areas (eye highlight, lip, cheek, bridge
of nose) have a highlighted spot. These are areas that are usually facing
up, towards the light source. Therefore, they get more light cast upon
them. The eye and the lip have a moistness to them. The highlight will
also be used to indicate this.
Because
of the effective use of subtle light
tones (previous page) the highlights stand out, but not too much.
But they are there, and give the face a dimensional, realistic feel.
Shading
for darker skin tones:
The principle
for shading portraits with darker skin tones is the same as shading
any other portrait. You will look for the proper tones, and shade
them in.
Depending
on the person's skin tone, you might use a darker "medium
gray." You'll end up covering a lot of the face with this
gray. Highlights will be a paler gray. Few highlights will be
white or almost white.
There will
be more darker grays. There will also be more blacks and "dark
darks," but not as many as you might think. If possible,
use the dark darks as "accents," like at the corner
of the mouth, the nostril, eyes, eyebrows, shadow under jaw, hair,
etc.
Click on
this image to see a larger version, with the main tones identified.
You'll see
that most of the face is "dark" or "medium gray."
The "highlights" are not really white, but more like
a light gray. Black tones are reserved for "accents,"
like nostrils, the line between the mouth, etc.
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